That's a good thing?
Mar. 18th, 2013 10:05 amThough one player led the game early on, there were several reversals, wherein the leading and trailing players traded places -- always the mark of a great game. *
I think he and I have very different ideas of what is the mark of a great game.
* Cory Doctorow posting on Boing Boing
I think he and I have very different ideas of what is the mark of a great game.
* Cory Doctorow posting on Boing Boing
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Date: 2013-03-18 02:24 pm (UTC)no subject
Date: 2013-03-18 02:45 pm (UTC)If you know the leader early on, sometimes there is no reason to play it out. Especially in two-player games such as Chess and Go, it is traditional to resign a game (as loser) if it is clear the opponent has a substantial lead that can not be overcome.
In multi-player games, there is less of a tradition of this, because there is still the question of rankings below 1st.
There are, also, the enjoyment of playing your situation to the best that you can, enjoying how the game system works, and learning the game system, so you can do better the next time you play.
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Date: 2013-03-18 02:47 pm (UTC)no subject
Date: 2013-03-18 03:02 pm (UTC)no subject
Date: 2013-03-18 06:30 pm (UTC)no subject
Date: 2013-03-18 06:33 pm (UTC)In Go, it is actually frowned upon to not resign if a resignation position is clear.
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Date: 2013-03-18 06:48 pm (UTC)no subject
Date: 2013-03-18 07:03 pm (UTC)It was, also, of course, considered insulting to suggest that your opponent resign.
Further, this didn't apply nearly as much at the amateur level, because amateurs -- and the weaker the amateur the more the case -- weren't to be expected to actually have a good idea of whether or not they were winning.
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Date: 2013-03-18 02:27 pm (UTC)no subject
Date: 2013-03-18 02:48 pm (UTC)What I think makes a game great is different from what he does. There's lots of different games out there -- some will suit him far better, some will suit me far better.
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Date: 2013-03-18 03:04 pm (UTC)no subject
Date: 2013-03-18 03:14 pm (UTC)no subject
Date: 2013-03-18 03:25 pm (UTC)no subject
Date: 2013-03-18 06:37 pm (UTC)I think few people like games in which an early lead avalanches into a widening margin of unstoppable victory.
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Date: 2013-03-18 07:00 pm (UTC)An engine-building game with engines with different peaks could, easily, have a reversal of lead position, as a late-peaking engine over-takes an early one. But I would be surprised to see "several reversals of last and first".
I'm not saying I want a game with no ability to over-take a leader. But the phrasing "several reversals of last and first" doesn't suggest a hard-fought battle to overtake the leader.
The phrasing, as I read it, suggests that there are wild swings in the game. I'm guessing that Cory and the people playing with him found/find such swings to be exciting and fun. And that is why they find a game with such reversals to be "always a mark" of a great game. I can find such games fun -- if they are reasonably light and short; which they usually are. I but I don't find them to be great games.
I like games that are, as I think foms coined the phrase, "crunchy". Crunchy games don't tend to lend themselves to "several reversals of last and first". They often have multiple paths to victory, and it is often unclear until the end of the game, who is, actually, in the lead.
Or, to put it another way:
He thinks that fast, light, exciting games are great games.
I think that longer, slower, crunchier games are great games.
Yes, he and I have very different ideas of what are great games.
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Date: 2013-03-18 08:41 pm (UTC)no subject
Date: 2013-03-19 03:12 am (UTC)no subject
Date: 2013-03-19 06:46 pm (UTC)A series of reverses between last and first may still be in increments of two points.
Leaving aside the sometime illusion of changes in points when those points are actually accrued simultaneously, in game terms, there are games (probably, some of them crunchy) in which points are counted as the game progresses (or at frequent intervals) such that the described reversals can happen. As you say and as Ironphoenix alludes to, sometimes, one doesn't really know or it is not evident from the shown points who is really in the lead. That doesn't stop people from taking the snap-shots and deriving excitement from how they change at different stages of the game.
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Date: 2013-03-19 07:06 pm (UTC)But the existence of several such reverses are not something that I consider "always a mark of a great game". Sure, the always is hyperbole, as most universal quantifiers are, but I still don't consider such multiple reverses as (perhaps, not quite so hyperbolic) a strong mark of a great game.