Lunacon Trip
Mar. 21st, 2005 06:54 pmSo,
As I said before, the con itself was ok. The hotel didn't have much in the way of good "hang-around and socialize" space, and the con-suite was small, and again without good conversational groupings areas. The gaming area, as well, was quite a small room, of which a chunk was dedicated to someone selling games, rather than more playing space. If the room had been spacious, having somewhere to purchase games nearby might have been a good idea, but not with the crampedness. Just made me (and I think others) resent the cost in gaming space. And there was no dacne. So, there wasn't much mixing/meeting people space, and since I didn't know very many people, this left me feeling kind of isolated. I did know a few people (5 or 6 maybe) and met another 5 or 6, maybe, but that's about it. I'd previously been to Lunacon more than a decade ago (maybe closer to two decades?), and found it was cliquish. Nothing I saw this time dissuaded me of this. Of course, that's probably true of many cons nowadays -- I don't know, I mostly attend conventions where I already know a good proportion of the people. Though, it does vary, I've attended cons where I've found it easy to meet people, too. Lunacon was not a con where it seemed easy to meet people.
I did get to play and enjoy some Zendo, and to learn and play a game called (IIRC) Gloom which was a card game that put the gimmick of see-through cards to interesting effect. I looked for a copy of Gloom, but couldn't find one to buy. I did bring home a copy of San Juan which I had previously played at
The trip home also went reasonably smoothly -- though a bit more slowly due to some rain and fog (though no snow), and a longer dinner stop. At the border, the guard asked who the celebrities at the convention were, and